Previous MROM releases are for reference only - please use the latest for best experience.
open issues - 05/02/2026 (all versions)
ROM, RAM (savegame), and screenshots share the same staging area in memory before being written to a file. After the initial menu selection, if a screenshot is triggered, wait for it to complete. Then, exit the selection with B and reenter with A. The cached data from the cartridge will be reloaded.
All the issues listed under a release only apply to the specified version.
MROM-ED3A_B951.zip - 2026 Alix
Developed and tested with Pocket firmware version 2.5 (APF @ 1.2)
MROM-ED3A_210B.zip - 2026 sweet Valentine
Developed and tested with Pocket firmware version 2.5 (APF @ 1.2)
(1) MBC3 32KiB SRAM = Wario Land II (USA/EU), Pokémon Blue/Red (USA), ...MROM-ED3A_579A.zip - 2026 winter wonderland
Developed and tested with Pocket firmware version 2.5 (APF @ 1.2)
known issues for ED3A/579A - 01/17/2026
ROM and savegame will be written with the correct filename (under /DMG) on the SD card. Only the on-screen path confirmation is garbled. Games with $80 @ $0143 are considered DMG games and not CGB by Nintendo.
MROM-ED3A_2012.zip - 2025 Santa preview
Developed and tested with Pocket firmware version 2.4 / 2.5 (APF @ 1.2)
known issues for ED3A/2012 - 01/10/2026
(Empty) DMG and CGB folders must be present during install in /Assets/mrom/common.
The Pocket file I/O API is very limited and therefore these folders cannot be created on the fly.
It is predominantly impacting systems with a high number of files present on the SD card. Workaround, use a card with just the base files for the Pocket and MROM.
Workaround, simply delete the file with a computer.
Use a computer to move save files from Assets/mrom/common/<platform> to Saves/mrom/common/<platform>.
This version only supports S/W emulator compatible MBC2 savegames. Not compatible with budude2's openfpga-GBC core.
05/2026